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Sliding window arq
Sliding window arq











sliding window arq

#Sliding window arq windows

Sliding windows are a key part of many protocols. In this way, the window slides along the stream of packets making up the transfer. The protocol keeps track of which packets have been ACKed, and when they are received, sends more packets. Each packet receives a sequence number, and the ACKs send back that number. To address this, sliding window protocols allow a selected number of packets, the window, to be sent without having to wait for an ACK. In this case, the overall throughput may be much lower than theoretically possible. The time that it takes for the ACK signal to be received may represent a significant amount of time compared to the time needed to send the packet. This ensures packets arrive in the correct order, as only one may be sent at a time. In a simple automatic repeat request protocol (ARQ), the sender stops after every packet and waits for the receiver to ACK. When the receiver verifies the data, it sends an acknowledgment signal, or "ACK", back to the sender to indicate it can send the next packet. Packet-based systems are based on the idea of sending a batch of data, the packet, along with additional data that allows the receiver to ensure it was received correctly, perhaps a checksum. They are also used to improve efficiency when the channel may include high latency. Sliding window protocols are used where reliable in-order delivery of packets is required, such as in the data link layer ( OSI layer 2) as well as in the Transmission Control Protocol (TCP). ( August 2010) ( Learn how and when to remove this template message)Ī sliding window protocol is a feature of packet-based data transmission protocols. Please help to improve this article by introducing more precise citations. T = Retrieve_Copy_Frame(s.This article includes a list of general references, but it remains largely unverified because it lacks sufficient corresponding inline citations. Resend all frames if acknowledgement havn’t been received If ( AckNo > SeqFirst & AckNo < SeqN ) then Wait_For_Event() //wait for availability of packet SeqN = 0 // Sequence number of Nth frame window SeqFirst = 0 // Sequence number of first frame in window S_window = power(2,m) – 1 //Assign maximum window size Sender Site Algorithm of Go-Back-N Protocol begin The number of bits in the sequence number is 2 to generate the binary sequence 00, 01, 10, 11. For example, if the sending window size is 4, then the sequence numbers will be 0, 1, 2, 3, 0, 1, 2, 3, 0, 1, and so on. The sequence numbers are numbered as modulo-n. Thus in order to accommodate a sending window size of 2 n−1, a n-bit sequence number is chosen. Consequently, the size of the sending window is 2 n−1.

sliding window arq

If the sequence number of the frames is an n-bit field, then the range of sequence numbers that can be assigned is 0 to 2 n−1. Given an integer N and a value K, the task is to find the number of factors of length K that are present in the Read More. The size of the sending window determines the sequence number of the outbound frames. Count of factors of length K in the number itself. If the acknowledgment of a frame is not received within an agreed upon time period, all frames starting from that frame are retransmitted. The maximum number of frames that can be sent depends upon the size of the sending window.

sliding window arq

The frames are sequentially numbered and a finite number of frames. Go – Back – N ARQ provides for sending multiple frames before receiving the acknowledgment for the first frame. It is a case of sliding window protocol having to send window size of N and receiving window size of 1. Go-Back-N protocol, also called Go-Back-N Automatic Repeat reQuest, is a data link layer protocol that uses a sliding window method for reliable and sequential delivery of data frames.













Sliding window arq